Dryad Gardener, Aldrya Gardener Acolyte

(Generated 110 times)
Namelist None
Tags
Elf forest
Genertela
Glorantha
Umathela
Rank Master
Race Dryad
Cult rank Proven
Notes **Abilities:** Forest Sense (RQ6: pg 312-316) More powerful version of life sense. Plant Control (Within POWx2-POWx5) can cause plants to grow rapidly, tangle the enemy, move the branches. Use Forest Sense vs opponents appropriate skill. Outside her grove this can be done with Formidable penalty. Tree Home (can from into a spirit and disappear into her tree), One with the Tree (if her tree gets damaged so does she and vice versa). One with the Forest : Great Tree grants Rune spells or Forest Powers. Within her forest max 500 meters outside it can use the Forest Sense to use these.
Creatorhkokko
Stats
STR 1d6+6
CON 2d6+6
SIZ 1d6+9
DEX 3d6+6
INT 2d6+12
POW 2d6+15
CHA 2d6+12
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Cults

Amount: 1
CultProb.
Aldrya Gardener Acolyte 10

Non-random features

ListFeature
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Reaction to Iron*** Double all damage that penetrates.

Standard skills

Athletics STR+DEX+20+2D10+20 Brawn STR+SIZ+2D10+20 Dance DEX+CHA+8D10+20
Deceit INT+CHA+30+2D10+20 Endurance CON+CON+2D10+20 Evade DEX+DEX+4D10+20
First Aid DEX+INT+10+20 Influence CHA+CHA+20+20 Insight INT+POW+20
Perception INT+POW+10+6D10+20 Sing CHA+POW+10+20 Stealth DEX+INT+20+2D10+20
Unarmed STR+DEX+3D10+20 Willpower POW+POW+3D10+20

Magic skills

Binding POW+CHA+20+2D10+20 Devotion POW+CHA+20+2D10+20 Exhort INT+CHA+20+2D10+20
Folk Magic POW+CHA+20+2D10+20 Trance POW+CON+20+2D10+20

Custom skills

Lore (Plant) INT+INT+20+2D10+20 Forest Sense INT+POW+40+2D10+20 Lore (Region) INT+INT+20+2D10+20
Lore(animal) INT+INT+20+2D10+20 Healing INT+POW+20+2D10+20 Survival INT+DEX+20+2D10+20
Treespeak INT+INT+20+2D10+20 Customs INT+POW+20+2D10+20 Lore(cult) INT+INT+20+2D10+20

Combat styles

Forest DefenderSTR+DEX+30+2D10+20

Weapon options

1-handed weapons

Amount: 1
Dagger (1)

2-handed weapons

Amount: 1
Quarterstaff (1)

Ranged weapons

Amount: 1
Sling (1)

Shields

Amount: 0

Folk spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 1 Extinguish 1 Find 1 Heal 1
Light 1 Speedart 1 Vigour 1 Voice 1
Food Song 1

Theism spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Chameleon 1 Heal Body 1 Accelerate Plant Growth 1 Create Warrior of Wood 1
Plant Eye 1 Silence 1 Tanglethicket 5