Orlanthi Storm Voice

(Generated 41 times)
Namelist Glorantha - Orlanthi males (View names)
Tags
Rank Veteran
Race Human
Cult rank Overseer
Notes
CreatorCol_D
Stats
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 2d6+8
CHA 3d6+2
D20Hit locationArmor
01-03 Right leg 1d3+2
04-06 Left leg 1d3+2
07-09 Abdomen 1d4+3
10-12 Chest 1d4+3
13-15 Right arm 1d3+2
16-18 Left arm 1d3+2
19-20 Head 1d4+2
Attributes
Movement 6
Natural armor No

Cults

Amount: None
CultProb.
Orlanth Acolyte 100

Non-random features

ListFeature
Combat Style Trait ***Batter Aside*** If the fighter’s Damage Modifier is two or more steps greater than his opponent’s, his weapon is considered one size larger for the purposes of bypassing parries. (RQ6: PG 312-316) pg 135
Magic Item 2 Blessed Thunderstones for sling. These stones are activated by spending 1 Magic Point whilst touching it, whereupon y the stone will begin to spark and crackle. The stones may be thrown or used hand to hand. Each stone will do 1d6 damage and will destroy 1d6 Magic Points of its struck target. Armour and protective magic (such as Avert) can defend against them. Each stone may be used but once, and only within one melee round after activation
Gift (Secret Teaching) ***Alacrity*** The character rolls 1d6+6, rather than 1d10, for Strike Rank. RQ pg 291

Standard skills

Athletics STR+DEX+50+3D6 Boating STR+CON+1D20 Brawn STR+DEX+50+3D10
Dance DEX+CHA+3D20 Deceit INT+CHA+1D20 Endurance CON+CON+50+3D6
Evade DEX+DEX+3D20 First Aid DEX+INT+3D20 Insight INT+CHA+50+3D10
Locale INT+INT+3D20+15 Perception INT+POW+3D20+20 Ride DEX+POW+3D20
Sing CHA+POW+3D20 Swim STR+CON+3D20 Unarmed STR+DEX+3D20+10
Willpower POW+POW+50+3D10

Magic skills

Devotion POW+CHA+75 Exhort INT+CHA+75 Folk Magic POW+CHA+40+2D20

Combat styles

Storm WarriorSTR+DEX+60+3D10

Weapon options

1-handed weapons

Amount: 1d3+1
Broadsword (3)
Battleaxe (1)
Hatchet (1)
Knife (1)
Longsword (2)
Mace (1)
Shortspear (2)

2-handed weapons

Amount: 1d2-1
Battleaxe (1)
Great axe (1)
Great Hammer (1)
Great Sword (1)
Longspear (1)
Quarterstaff (1)

Ranged weapons

Amount: 1d3-1
Javelin (1)
Short Bow (1)
Sling (2)

Shields

Amount: 1d2
Heater Shield (1)
Kite Shield (1)
Viking Shield (4)

Folk spells

Amount: 1D4+3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bladesharp 3 Bludgeon 2 Breath 1 Chill 1
Coordination 1 Disruption 3 Fanaticism 1 Heal 2
Ironhand 1 Light 1 Might 2 Mindspeech 2
Mobility 3 Pierce 1 Protection 3 Shock 2
Speedart 1 Spiritshield 1 Vigour 2 Witchsight 1

Theism spells

Amount: 1D4+3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Aegis 1 Berserk 1 Call Winds 5 Cloud Call 5
Consecrate 5 Dismiss Magic 2 Excommunicate 5 Heal Wound 2
Lightning 5 Shield 3 Soul Sight 3 Thunderclap 3
True 3 Guided Teleportation 3