Scorpion Man Leader (Bagog Initiate)

(Generated 108 times)
Namelist None
Tags
Bagog
Chaos
Fantasy
Glorantha
Rank Veteran
Race Scorpion Man
Cult rank Dedicated
Notes Poison Sting: Potency = CON x 5. Resist (endurance). Fail means CON HP to chest over healing rate minutes. Carapace (2pt) special Theism Miracle gives 12pt magical Armor, if known.
CreatorPruneau
Stats
STR 2d3+18
CON 2d6+6
SIZ 2d4+16
DEX 3d4+9
INT 2d4+4
POW 2d6
CHA 2d6+6
D20Hit locationArmor
01 Right hind leg 3
02 Right center leg 3
03-04 Right fore leg 3
05 Left hind leg 3
06 Left center leg 3
07-08 Left fore leg 3
09-10 Tail 3
11-12 Thorax 3
13-14 Chest D3+3
15-16 Right arm D3+3
17-18 Left arm 0
19-20 Head D3+3
Attributes
Movement 8
Natural armor No

Additional features

FeatureProbability
Chaotic feature POW+POW+POW+POW% View items

Standard skills

Athletics STR+DEX+2D10+20+2D10 Brawn STR+SIZ+2D10+20+2D10 Endurance CON+CON+2D10+20+2D10
Evade DEX+DEX+2D10+20+2D10 First Aid DEX+INT+2D10+20+2D10 Perception INT+POW+2D10+20+2D10
Stealth DEX+INT+2D10+20+2D10 Unarmed STR+DEX+2D10+20+2D10 Willpower POW+POW+2D10+20+2D10

Magic skills

Devotion POW+CHA+2D10 Exhort INT+CHA+2D10 Folk Magic POW+CHA+2D10+20

Combat styles

Crustacean FlurrySTR+DEX+3D10+20+2D10

Weapon options

1-handed weapons

Amount: 1D2+2
Broadsword (2)
Ball & Chain (1)
Battleaxe (2)
Longsword (2)
Scimitar (2)
Shortspear (2)
Trident (1)
Pincer (100)
Poison Tail (100)

2-handed weapons

Amount: 1D2-1
Battleaxe (2)
Great Club (2)
Great Hammer (2)
Longspear (2)

Ranged weapons

Amount: 1D2-1
Light crossbow (2)
Heavy crossbow (1)
Sling (2)
Staff sling (2)

Shields

Amount: 1
Viking Shield (3)
Hoplite Shield (1)
Peltast Shield (2)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Pincer 1h-melee 1d8 L T - Y N 3 0
Poison Tail 1h-melee 1d6+2 L T - Y N 3 0

Folk spells

Amount: D4+4
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 1 Avert 3 Befuddle 1 Bladesharp 3
Bludgeon 1 Calm 1 Chill 2 Coordination 1
Curse 2 Darkness 1 Disruption 1 Fanaticism 1
Find 2 Fireblade 2 Heal 3 Ignite 1
Might 2 Mindspeech 2 Mobility 2 Pet 2
Pierce 1 Protection 2 Repair 2 Spiritshield 3
Tire 2

Theism spells

Amount: 1D2
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Berserk 2 Dismiss Magic 2 Fear 2 Heal Wound 2
Reflection 2 Carapace 2