Waha Spirit Society - Spirit Worshipper

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Namelist None
Tags
Rank Novice
Race Cult
Cult rank Dedicated
Notes
Creatorhkokko
Stats
INT 3d6
POW 18+1d6
CHA 2d6+6
D20Hit locationArmor
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Prax Spirit Society Waha Spirit Society. Runes: Death & Mastery. Friendly: beast spirits (the Eiritha cult knows how to summon them) Neutral: Death Spirits, Ancestors, Earth spirits, Storm Bull spirits Hostile: all Chaos Fetch: no fetch, but an awakened mount Waha tradition members may freely join the Oakfed and Daka Fal traditions, and are closely interrelated with the Eiritha tradition (they may not learn to summon animal spirits, but may have a beast spirit placed in a totem). Special - Founders - these are very high Intensity spirits, ranging from at least 6 (for minor tribes) and upwards. They are beyond the ability of anyone not a hero to Bind - but the Khans (only) have a pre-existing relationship, and are always treated as friendly and are able to summon them.

Standard skills

Spectral combat POW+CHA+50 Willpower POW+POW+50

Magic skills

Binding POW+CHA+40+2D10 Trance POW+CON+40+2D10

Combat styles


Spirits

Amount: 1d5+2
SpiritProb.
Ancestor Spirit (Retired) 1
Death Curse Spirit 1
Death Curse Spirit - Lesser 1
Earth Spirit Intensity 1 1
Gloranthan Blessing of the Mastery Spirit 1
Gloranthan Blessing of the Mastery Spirit - Lesser 1
Gloranthan Death Spell Spirit 1
Gloranthan Death Spell Spirit - Lesser 1
Gloranthan Death Spirit 1
Gloranthan Death Spirit - Lesser 1
Gloranthan Death's Blessing Spirit 1
Gloranthan Death's Blessing Spirit - Lesser 1
Gloranthan Mastery Spirit 1
Gloranthan Mastery Spirit - Lesser 1
Law Spirit 1
Law Spirit 1
Mastery Curse Spirit 1
Mastery Curse Spirit - Lesser 1