Undeath Spirit in Primitive Islander Veteran Warri

(Generated 45 times)
Namelist Monster Island - Savages (View names)
Tags
Cloud forest
Fantasy
High plateau
Jungle
Monster island
Rank Skilled
Race Human
Cult rank None
Notes
Creatorhkokko
Stats
STR 2d6+6+6
CON 3d6+6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 5
04-06 Left leg 5
07-09 Abdomen 5
10-12 Chest 5
13-15 Right arm 5
16-18 Left arm 5
19-20 Head 5
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Combat Style Trait ***Swashbuckling*** Style allows the user to engage in attacks and evades made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap placed on it by the Athletics skill.Rq6 pg 135
Monster Island Warrior Style ***Mua Infantry*** Experienced warriors. Hand to hand combat. Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club, Spear, shield) Swashbuckling Trait
Monster Island Warrior Style ***Tua Skirmisher*** Primarily use missile weapons. Blowpipe, Bola, Sling. Skirmisher trait
Combat Style Trait ***Skirmishing*** The style permits launching ranged attacks whilst at a run (but not whilst sprinting). Rq6 pg 135
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+40+2D10+5 Boating STR+CON+40+2D10+5 Brawn STR+SIZ+40+2D10+5
Dance DEX+CHA+20+2D10+5 Endurance CON+CON+36+2D10+5 Evade DEX+DEX+35+2D10+5
First Aid DEX+INT+20+2D10+5 Locale INT+INT+35+2D10+5 Perception INT+POW+35+2D10+5
Sing CHA+POW+40+2D10+5 Stealth DEX+INT+44+2D10+5 Swim STR+CON+30+2D10+5
Unarmed STR+DEX+40+2D10+5 Willpower POW+POW+32+2D10+5

Magic skills

Folk Magic POW+CHA++40+2D10+5

Custom skills

Binding POW+INT+22+2D10+5 Survival POW+INT+30+2D10+5 Trance POW+INT+24+2D10+5

Combat styles

Mua Infantry (Swashbuckling)STR+DEX+50+2D10+5

Weapon options

1-handed weapons

Amount: 2
Cuauhololli (Bash, Stun Location, Flexible) (1)
Trishula 1H (Impale, Barbed, Set) (1)

2-handed weapons

Amount: 1d2-1
Trishula 2H (Impale, Barbed, Set) (1)

Ranged weapons

Amount: 0

Shields

Amount: 1
Chimalli (Bash, Stun Location) (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Cuauhololli (Bash, Stun Location, Flexible) 1h-melee 1d6 M M - Y N 4 6
Trishula 1H (Impale, Barbed, Set) 1h-melee 1d8+1 M L - Y N 4 8
Trishula 2H (Impale, Barbed, Set) 2h-melee 1d10+1 L VL - Y N 4 8
Chimalli (Bash, Stun Location) shield 1d3 L S - Y N 4 12

Folk spells

Amount: d2+1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bladesharp 1 Protection 1 Speedart 1