Lizard, Rock

(Generated 160 times)
Namelist None
Tags
Aig
Fantasy
Mountains
Pavis
Ruins
Sartar
Rank Skilled
Race Giant Lizard
Cult rank None
Notes Cold blooded RQ6 314-316, RQ pg 369. Lives in large colonies
Creatorhkokko
Stats
STR 2d6+6
CON 2d6+6
SIZ 3d6+6
DEX 2d6+9
INT 2d6+5
POW 2d6
CHA 0
D20Hit locationArmor
01-03 Tail 3
04-05 Right Hind Leg 3
06-07 Left Hind Leg 3
08-10 Hindquarters 3
11-14 Forequarters 3
15-16 Right Front Leg 3
17-18 Left Front Leg 3
19-20 Head 3
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.

Standard skills

Athletics STR+DEX+40+-20+3D10 Brawn STR+SIZ+35+-20+3D10 Endurance CON+CON+30+-20+3D10
Evade DEX+DEX+4D10 Perception INT+POW+52+-20+2D10 Stealth DEX+INT+40+-20+2D10
Willpower POW+POW+10+D10

Combat styles

Raking ReptileSTR+DEX+41+-20+1D10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 M S - Grp, Bleed Y Y 3 8 Head
Claw 1h-melee 1d4 M M - Trip, Grip, Bleed Y Y 3 7 Leg